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interface ServerOptions

Type Parameters #

#Response extends ServerResponse = ServerResponse

Properties #

#IncomingMessage: Request | undefined
optional

Specifies the IncomingMessage class to be used. Useful for extending the original IncomingMessage.

#ServerResponse: Response | undefined
optional

Specifies the ServerResponse class to be used. Useful for extending the original ServerResponse.

#requestTimeout: number | undefined
optional

Sets the timeout value in milliseconds for receiving the entire request from the client.

#joinDuplicateHeaders: boolean
optional

It joins the field line values of multiple headers in a request with , instead of discarding the duplicates.

#keepAliveTimeout: number | undefined
optional

The number of milliseconds of inactivity a server needs to wait for additional incoming data, after it has finished writing the last response, before a socket will be destroyed.

#connectionsCheckingInterval: number | undefined
optional

Sets the interval value in milliseconds to check for request and headers timeout in incomplete requests.

#highWaterMark: number | undefined
optional

Optionally overrides all sockets' readableHighWaterMark and writableHighWaterMark. This affects highWaterMark property of both IncomingMessage and ServerResponse. Default: @see stream.getDefaultHighWaterMark().

#insecureHTTPParser: boolean | undefined
optional

Use an insecure HTTP parser that accepts invalid HTTP headers when true. Using the insecure parser should be avoided. See --insecure-http-parser for more information.

#maxHeaderSize: number | undefined
optional

Optionally overrides the value of --max-http-header-size for requests received by this server, i.e. the maximum length of request headers in bytes.

#noDelay: boolean | undefined
optional

If set to true, it disables the use of Nagle's algorithm immediately after a new incoming connection is received.

#keepAlive: boolean | undefined
optional

If set to true, it enables keep-alive functionality on the socket immediately after a new incoming connection is received, similarly on what is done in socket.setKeepAlive([enable][, initialDelay]).

#keepAliveInitialDelay: number | undefined
optional

If set to a positive number, it sets the initial delay before the first keepalive probe is sent on an idle socket.

#uniqueHeaders: Array<string | string[]> | undefined
optional

A list of response headers that should be sent only once. If the header's value is an array, the items will be joined using ; .